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'''SuperWikia 'ArchCities Article Page''''
 
'''SuperWikia 'ArchCities Article Page''''
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[[Image:Tweep Indicia (AC-4 Black Series-Transparency).jpeg|center|thumb|ArchCities]]
 
 
=Subject Material=
 
=Subject Material=
 
The SuperWikia 'ArchCities' consists of a streamwork system of semester-based entities working together to enhance the 3D 'Realtime' environment of SuperWikia, while serving the immediate needs of the 'Runtime' Supermodels, characters and environments of SuperWikia. Its purpose is to act as ''the standing municipality for 3D models and character storyboards...''. ArchCities of SuperWikia also support the tourney-based semester plans used by proxeum and guild administrators to regulate 3D municipal code developments and other policies.
 
The SuperWikia 'ArchCities' consists of a streamwork system of semester-based entities working together to enhance the 3D 'Realtime' environment of SuperWikia, while serving the immediate needs of the 'Runtime' Supermodels, characters and environments of SuperWikia. Its purpose is to act as ''the standing municipality for 3D models and character storyboards...''. ArchCities of SuperWikia also support the tourney-based semester plans used by proxeum and guild administrators to regulate 3D municipal code developments and other policies.
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|'''SuperWikia Administration'''
 
|'''SuperWikia Administration'''
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|'''SuperWikia Executive'''
 
|'''SuperWikia Executive'''
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| '''SuperWikia Lifeforce'''
 
| '''SuperWikia Lifeforce'''
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| [[Image:Superwikia 'Lifeforce' Endicia.jpeg|50px]]
 
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| '''SuperWikia Responder Beacon'''
 
| '''SuperWikia Responder Beacon'''
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| '''SuperWikia Appellant Bulletin'''
 
| '''SuperWikia Appellant Bulletin'''

Revision as of 03:42, 16 June 2008

SuperWikia 'ArchCities Article Page'

Tweep Indicia (AC-4 Black Series-Transparency)

ArchCities

Subject Material

The SuperWikia 'ArchCities' consists of a streamwork system of semester-based entities working together to enhance the 3D 'Realtime' environment of SuperWikia, while serving the immediate needs of the 'Runtime' Supermodels, characters and environments of SuperWikia. Its purpose is to act as the standing municipality for 3D models and character storyboards.... ArchCities of SuperWikia also support the tourney-based semester plans used by proxeum and guild administrators to regulate 3D municipal code developments and other policies.

Synchronized Semestering & Co-Authorship Campaigns

SuperWikia 'Archcities' gives each participating author to exhibit their work and recieve a credit for tourney activities when they complete and submit their semester plans. These 'Co-Authorship' campaigns ensure that all articles that are submitted have the same opportunity of exhibit. Such articles all must conform to ArchCities article submission rulebook policy.

The SuperWikia 'ArchCities Story'

ArchCities is a generic term denoting a collective of SuperWikia Supercorps, Tourney Masters, Authors, Proxeums & Guilds and other SuperWikia-based posts which join to form a single onestop outreach program for all SuperWikia Runtime characters. Below is a brief overview of the SuperWikia 'ArchCities' story.

Structure Term Definition:
The Storyline System was developed by the Shima-Kogalgeisha Administration under Habatchii's military campaign for SuperWikia's 'Lifeforce' and 'Data Shield' projects. The concept of separaing local governance from inter-stellar operations was immediately accepted by the SuperWikia Senate, encouraging educational and intellectual benefits while securing the digital frontier and the outermost reaches of space. ArchCities is authorized by SuperWikia and the Space & Inter-Stellar Settlement (SIS) systems to produce and manufacture sites, equipment, logistical support, public facilities, archtectural designs, technological systems and other services which are made available to the Runtime communities. Each partition is allocated upto 9000 'ArchCities' from the SuperWikia 'SIS Settlement Territorial Agreement Provision' and various other agreements. All of which maintain their own dataplates and official tourney informations.
Theme at Present To regulate local governance of Runtime habitats and environments. ArchCities focus is on stablizing the digital domain by means of a full scale technology campaign within its regions. This includes sending and hosting invitationals for non-SuperWikia bodies and Digital Domain enabled organziations.
Assessing Arch-Citizenship All native citizens of ArchCities are known as 'ArchCitizen' by means of the SuperWikia Senate; this includes 2D and 3D representations of parties and or models.
Possible Inhibitors & Obstacles Propensities include exercising a massive referendum platform and tourney regulatory system.
Last Recorded Developments Lead Opposition Cases and other non-official business.
Evidence Effective indicators of ArchCities outreach programs include the photo-gallery of recent project and existing provisional measures which together unite the entire consumer based of SuperWikia and its combined solarstates.
Supporting Material SuperWikia is a wikia wikis.

The Tactical Story

Structure Term Definition:
Basis of Tactic Systems authorized to service ArchCities include any system that has been deemed to contribute to the asthetic development and socialogic enrichment of the organization's research objectives. This definition may include:
  1. Bases; covering spaceports, train & electro-rail, airports, passenger bus stations, libraries, educational facilities and seaway & oceanic (lavatory) stations.
  2. Regions; includes all modes of zoning and ordinace for business, residential, academic, non-use land, downtown district, open development(industrial) and new development regions. All regions are recognized by the ArchCities board assigned by the Proxeum or Guild sponsoring the measure(s) and are to conform to SIS SuperWikia uniform regulations.
  3. Arguemented Areas; basically designating a region or area that has a arguemented claim or opposition party filed against it. This may include any area undergoing the tourney process or subjected to inquiry for possible development.
  4. No-Fly Zones; A partition or sub-government that has been listed on the ArchCities 'Do Not Fly' list for probation or or reasons. This areas may be subject to reclamation.
  5. Disputed Territories; Any area being aurgued in a formal tourney session, either General or Superior. Parties seeking to join an existing tourney may be able to access these areas.
  6. Opposition Command Posts; These areas are considered the responsibility of the title of record. See the SuperWikia listing for more information on tourneying.
Regimes Vested/Ranking Officer
  1. Stations;
  2. Troops; ArchCities alone does not maintain a full military body. Instead; it's protectorate, the 'SIS' orchestrates all military manuvers and defense campaigns.
  3. Admin and Ambassadors;
  4. Prime Ministers;
  5. Leaderboard Members;
  6. Executives;
Active Status ArchCities encourages a full active roster of its ArchCitizens and their tourney objectives. Reporting of any tourney activity (attack/assault campaigns, etc.) must be maintained by the individual Proxeum or Guild competing in the heat.
New Directives Negotiation Conventions
Defense Systems Defense Movements and Reinforcement Campaigns
Opposition Opposition Stance at Present
New Projects New Commissions or Advancements a proxeum or guild may be endorsing


If you are writing about planets, make sure that the references are listed in the Planetarium.

Thumbnails & Exhibits

Below is a set of images considered under ArchCities influence of governance. The Solarcast Streamwork system is an independent ~liSupercorp which provides exclusive rights to SuperWikia material to ArchCities.

Area & Location

This section is for discussion of the Area & Location of your article. This may be a literal location or just a figurative area of the main theme. Area & Location issues may include:

  • Space Systems, Space Stations or Starfields
  • Terraforms & Planets
  • Architectural Structures
  • Pathways & Other Bodies of Water
  • Land, Landmarks, Landscapes or Fields
  • External Areas of Ships or In Orbit
  • Ships, Vessels or Cafts

The more specific your articles are on where the story unfolds, then the more details you will be able to extract links to other articles or exhibits. You may link as many articles as needed and the more links you create, the more points will be added to your overall score.

Other things you may want to include in your Area & Location section are:

  • Battlefields, Battlegrounds & Proving Grounds
  • Resorts & Retreats (Post Engagement)
  • Attack/Assault Bases
  • Neutral Zones
  • Defense Buffer Zones & Barriers
  • Organization Headquarters (Proxeum or Guild)
  • Negotiation Summits & Treaty Grounds

When building up your articles locations, remember to provide references for each. This adds to your article's consistency and credentials. You may also wish to use the 'reference' HTML tags to showcase your exhibits.

People & Other Influence

This section is designated for 'People & Other Influences'. Articles generally include at least 5 characters and dominant influences in the central theme, try and include as many as would be needed. People & other influences are defind as anyone, character or being that is immediately involved in the protagonist Runtime progression of the story or article. That may include:

The important thing to highlight is the protagonist perspective, (or the 'good side' or virtue of the article). This should be built up through out the entire collection of articles which have the same theme or title. You may also use this as a leverage to support your Supermodel during tourney events.

When writing about people or influential supernumeraries, remember to give each a different personality trait, illustrating such traits in your Proxeum or Guild's dataplates for Supermodels, Characters or Entities.

Lead Opposition

This section designated for the 'Lead Opposition' or opponent that you most frequently tourney against. This may include any definition of the phrase or a figurative incenuation. The primary objective of opposition writing is to gather as much data on the opposition as possible before making the final berth and bethrothal. This entails a simple 'Get in, Get Code, Get Out' philoshophy.

When writing about Runtime for opposing parties against your team or group, remember to always:

  • State the Current Conflict or Objectives. Who or what was involved and to what extent.
  • Take Inventory and List the Opposition's Historical Campaign. Write about their strengths and weaknesses.
  • Argue A Major Theme or Resolution (Against The Opposition). Mention parties, ways & means.
  • Prepare Exhibits or Evidence Against Opposition. Give a reference table or dataplate of evidence.
  • Let Your Reader Decide. Do not obstruct or hender a fair intereptation of the story(ies).
  • Establish Your Closing Arguement. Stories basically need a defender to convey truth. End your piece by supporting your statements.
  • Solve Any Pertainent Business. Usually, stories are joined to other stories. Solve how your main theme and sub-themes will benefit by posting your article.


Below are a few Realtime issues that writers should remember when doing opposition writing:

  • Build a Defense- It will help to create an initial aurgement or cause against the opposition.
  • Refer to Deficiencies- When examining your opponent's dataplates, see if the appropriate decal/endicia are installed.
  • Accountability- Time is essential during a heated aurguement. Check to see if any gaps in filings are relevant.
  • Niche Branding- Each time you examine a dataplate or exhibit, leave your signature; it adds points to your score.
  • Delegate Your Organization- Should you win your heat, you will have new obligations. Prepare a recovery plan.
  • Opposition Comparisons- Comparing your opponents against each other will give you leverage before and after heats.
  • Notice Improvements- When an opponent that you have defeated improves on their weaknesses, recognize and exonerate.

Although it is perfectly normal to use another member or group's dataplates, it is always a suggested to keep a balance of reading and writing within the storyboards as a whole. Using unedited or material that has not been screened is not suggested.

Explanation of Development

Provide a simple Timeline and or Timestable of events and occurances from the original work and the current article. Be as detailed as possible and illustrate landmark occurances within the articles as a whole. Remeber to categorize any exhibits and provide a brief narrative on what to expect.

Summary

Proxeum Infobox Link

Exit Poll Link & Ratings

Please visit this Proxeum/Guilds 'Exit Poll' and help evaluate their performance. Visit the Exit Poll

The source of the SuperWikia Rating System is a collective vote process of all members. Below each article is a rating link. Use this link 5 point star system to cast your ballot and select your favorite authors or groups.


SuperWikia 'Proxeum & Guild Switchboard'

Below is a standard 'switchboard' used to give your members and readers a reference for each official SuperWikia interactive tourney graphics or ensignia that you might be using for the article. Simply place the correct graphics in the box(es) that you will be needing for the article.

SuperWikia Proxeum & Guild Switchboard'
File:Proxeum or Guild Logo
Conforming Ensignia Options
Name of Proxeum or Guild
SuperWikia Datashield Superwikia-ArchCities Data Shield Logo 1.0
SuperWikia Administration SuperWikia Logo Set 17
SuperWikia Executive SuperWikia Logo Set 20
SuperWikia Lifeforce Superwikia 'Lifeforce' Endicia
SuperWikia Responder Beacon File:.jpg
SuperWikia Appellant Bulletin File:.jpg
Superwikia Respondent 'Breach Alert' Endicia File:.jpg
Superwikia 'Appellant Settlement' Decal File:.jpg
SuperWikia BioStill Database Logo File:.jpg
SuperWikia Spec Forces (Black Space Defense) File:.jpg
SuperWikia Spec Forces (Navel Forces) File:.jpg
SuperWikia Spec Forces (Reserves) File:.jpg
SuperWikia Spec Forces- Air Defense File:.jpg

Add all other pertinent interactive graphics as needed to complete your switchboard.




Follow this link to visit

  • [[1] SuperWikia 'ArchCities'